; MesulineDress

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideMesulineDressPosition]
hash = 3e432a59
vb0 = ResourceMesulineDressPosition

[TextureOverrideMesulineDressBlend]
hash = ebcc40f6
vb1 = ResourceMesulineDressBlend
handling = skip
draw = 3177,0 

[TextureOverrideMesulineDressTexcoord]
hash = a31c0fed
vb1 = ResourceMesulineDressTexcoord

[TextureOverrideMesulineDressVertexLimitRaise]
hash = 54183cab

[TextureOverrideMesulineDressIB]
hash = 30618ce1
handling = skip
drawindexed = auto

[TextureOverrideMesulineDressHead]
hash = 30618ce1
match_first_index = 0
ib = ResourceMesulineDressHeadIB
ps-t0 = ResourceMesulineDressHeadDiffuse
ps-t1 = ResourceMesulineDressHeadLightMap

; CommandList -----------------------

; Resources -------------------------

[ResourceMesulineDressPosition]
type = Buffer
stride = 40
filename = MesulineDressPosition.buf

[ResourceMesulineDressBlend]
type = Buffer
stride = 32
filename = MesulineDressBlend.buf

[ResourceMesulineDressTexcoord]
type = Buffer
stride = 12
filename = MesulineDressTexcoord.buf

[ResourceMesulineDressHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = MesulineDressHead.ib

[ResourceMesulineDressHeadDiffuse]
filename = MesulineDressHeadDiffuse.dds

[ResourceMesulineDressHeadLightMap]
filename = MesulineDressHeadLightMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord